Sunday, March 05, 2006

Quest for Jade

After modelling this frog, I got the crazy idea it'd be nice to throw a jade shader on it. Consequently, I've been experimenting with subsurface scattering for a couple of days. It's really time to let go now, or I might tweak myself into a coma. Here are some results:



Biggest lesson learned? Check your normals. It's my new mantra.

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